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About the EVERTims project

  1. Github Blender Mmd Tools
  2. Blender Github Mirror
  3. Curves To Mesh Addon Blender Github
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Blender has 7 repositories available. Follow their code on GitHub. Blender 3.0 bcon1: New features and changes (until at least June 16) Blender 2.93 bcon3: Bug fixing only (until May 19) Blender 2.92 released initially on February 25, 2021. Blender 2.83 LTS: released initially on June 3, 2020.

Blender Github Mirror


EVERTims is an open source framework for 3D models auralization, providing real-time feed-back on the would be acoustics of any given room during its creation.

The framework is based on three components: a Blender add-on, a C++ raytracing client and a JUCE auralization engine. While designing the 3D room model in Blender, the add-on continuously uploads geometry and materials details to the raytracing client. Based on these information, the client simulates how acoustic waves propagates there, from sources to listeners objects positioned in the Blender scene. The results of this simulation are then sent to the auralization engine that reconstructs the Ambisonic sound field as experienced at any given listener's position for binaural listening. The framework also takes advantage of the Blender Game Engine to support in-game auralization for a final interactive exploration of the designed model.

Blender GithubBlender github

EVERTims was originally developed as a collaboration between LIMSI/CNRS and the TKK/Department of Media Technology. It has now become a joint effort between researchers there and at the IRCAM institute.

Demo Reel

Curves To Mesh Addon Blender Github

Sneak peek on v0.3 updates





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